[Solved] LOCKED "LABEL" almost not visible
[Solved] LOCKED "LABEL" almost not visible
Hi,
Please have a look to the following images,
LOCKED ACTIVATED (250mW), label overlapping on power:
LOCKED ACTIVATED ( 1 W ), label not overlapping on power:
Proposal:
Move the "L" to the right side of power level or...
Change the way LOCKED ON is "graphically notified" by reversing video for the 1st line.
Eventually it makes also to be seen easily.
Please have a look to the following images,
LOCKED ACTIVATED (250mW), label overlapping on power:
LOCKED ACTIVATED ( 1 W ), label not overlapping on power:
Proposal:
Move the "L" to the right side of power level or...
Change the way LOCKED ON is "graphically notified" by reversing video for the 1st line.
Eventually it makes also to be seen easily.
Re: LOCKED "LABEL" almost not visible
Thanks
I noticed that. I've temporarily removed the label in the new version which I will release today
I don't know if its necessary to show a symbol for this.
People can always press a key to see if the keypad is locked.
PS. I can't invert the top line as I'm now using inverse video to show that the DMR monitor mode is enabled
I noticed that. I've temporarily removed the label in the new version which I will release today
I don't know if its necessary to show a symbol for this.
People can always press a key to see if the keypad is locked.
PS. I can't invert the top line as I'm now using inverse video to show that the DMR monitor mode is enabled
Re: LOCKED "LABEL" almost not visible
Understood.
Yes, I gree. I think a label it's not really needed.
We need it working properly (as it does).
Thanks for help !!
NOTE:
Screenshots were resized and backgrounded manually by MS-Paint.
(I hadn't GIMP available at that moment)
Yes, I gree. I think a label it's not really needed.
We need it working properly (as it does).
Thanks for help !!
NOTE:
Screenshots were resized and backgrounded manually by MS-Paint.
(I hadn't GIMP available at that moment)
Re: LOCKED "LABEL" almost not visible
BTW.
Re: Screenshots
I agree it may be better for the CPS to change the image size to 3 x the actual size and set a different background colour
Re: Screenshots
I agree it may be better for the CPS to change the image size to 3 x the actual size and set a different background colour
Re: LOCKED "LABEL" almost not visible
Roger,
One more STAR for you !!!!
I think we can have Locked Label "ITEM" marked as CLOSED. Isn't it?
One more STAR for you !!!!
I think we can have Locked Label "ITEM" marked as CLOSED. Isn't it?
Re: LOCKED "LABEL" almost not visible
Yes.
I'll mark it as [Solved] which is the normal thing people do on these sort of forums
I think you can edit the the title of your own first post, but I will do it this time
BTW.
Re: Language support
I've emailed Daniel and Alex about a code structure to support different languages, and I am waiting for their feedback.
The syntax would be quite simple e.g
(I did not translate the texts in this example apart from the LANGUAGE_NAME which will appear in a new menu called "Language" which lets you select the language from the Menu's
So that each piece of text has a name (in english) e.g. .battery or .menu or .Contacts
etc
And the translation text just needs to be put next to that text
To test it you'd need to install the development environment, so you can rebuild the firmware. Its actually very easy to install.
I'll mark it as [Solved] which is the normal thing people do on these sort of forums
I think you can edit the the title of your own first post, but I will do it this time
BTW.
Re: Language support
I've emailed Daniel and Alex about a code structure to support different languages, and I am waiting for their feedback.
The syntax would be quite simple e.g
(I did not translate the texts in this example apart from the LANGUAGE_NAME which will appear in a new menu called "Language" which lets you select the language from the Menu's
Code: Select all
const stringsTable_t englishLanguage =
{
.LANGUAGE_NAME = "English",
.battery = "Battery",
.menu = "Menu"
};
const stringsTable_t frenchLanguage =
{
.LANGUAGE_NAME = "Francais",
.battery = "Battery",
.menu = "Menu"
};
const stringsTable_t germanLanguage =
{
.LANGUAGE_NAME = "Deutsche",
.battery = "Battery",
.menu = "Menu"
};
etc
And the translation text just needs to be put next to that text
To test it you'd need to install the development environment, so you can rebuild the firmware. Its actually very easy to install.